Make games that inspire a kinder and more thoughtful world.
Experience
Senior Game Design Manager, Schell Games, 2005-Present
Mobile & Web
Project Director & Designer - Daniel Tiger Games, PBSKIDS.ORG, 2014-Present
Mobile & web-based games teaching Social & Emotional Learning concepts w/Daniel Tiger IP
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Oversee ongoing development & maintenance updates of games
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Fostered a close working relationship with clients: Fred Rogers Productions & PBSKIDS
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Led development for the following games: Spin & Sing, Neighbor Day, Hide & Seek, Birthday Buddy, Dance Party, Guess the Feeling, Classroom Helpers, & Barnyard Match
Project Director & Designer - Hero Elementary Games, Twin Cities PBS, 2020
2 mobile and web based games for Hero Elementary IP
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Designed an inclusive player character creator based on the show IP
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Worked with brand bibles and stakeholders to develop games before the show release
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Established client relations and processes
Designer & Artist - Starfishers, Schell Games, 2017 (Unreleased)
Introductory chemistry (atoms and molecules) iPad game for 2-4 year olds
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Established look and feel for a prototype experience
Project Director & Designer - Osmo Monster Expansion, OSMO, 2016
Interactive storybook & drawing game for Osmo game system targeting ages 4-9
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Led expansion adding adventures and rooms for the players to draw and create
Project Director & Designer - Peg+Cat Games, PBSKIDS.ORG, 2015-2016
Small mobile & web-based games teaching math & problem solving concept w/Peg+Cat IP
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Led development on games: Symmetry Painter, Music Maker, Don't Go Bananas!, Hair Salon, & Mega Mall
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Led creative planning & feedback sessions w/ Fred Rogers Productions & PBSKIDS & 100 Chickens
Project Director & Designer -Daniel Tiger Stop & Go Potty, Fred Rogers Prod. & PBSKids, 2014-2015
Mobile Potty Training game w/Daniel Tiger's Neighborhood IP
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Led efforts to pitch and develop this game along with Fred Rogers Productions & PBSKIDS
Design Director - The World of Lexica, Amplify Learning, 2014
Mobile game focused on reading and literacy
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Collaborated with developers and client to develop a narrative driven experience
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Worked with Amplify Learning to manage the design and integration of external studio content
Virtual Reality
Project Director & Designer - Lost Recipes VR, Oculus Education, 2021
A relaxing historical cooking simulator featuring 3 different authentic kitchens
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Worked with domain experts and native speaker voice actors to ensure authenticity
Project Director & Designer - VR Therapy Experience, Client Undisclosed (NDA), 2020-2021
A therapeutic, relaxing, and buttonless VR game using proprietary hardware
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Coordinated playtesting during a global pandemic
Location Based Entertainment
Scene Designer - Theme Park Ride, Client Undisclosed(NDA), 2018-2019
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Level Designer and scene owner for a major part of interactive theme park attraction
Design Director -Cruise Ship AR experiences, Client Undisclosed (NDA), 2017-2018
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Coordinated design for multiple teams creating interactive AR games
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Worked closely with client to develop a personalized and interactive avatar system for guests
Designer & Programmer - Theme Park Ride, Client Undisclosed(NDA), 2006-2008
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Level Designer, scene owner, and programmer for a major part of interactive theme park attraction
MelanieHarke (@) gmail.com
Pittsburgh, PA, USA
Skills
Game Design​
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Educational Games
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Early Childhood Education
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Level design, whiteboxing, event scripting, & pacing
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Systems design, prototyping and balancing
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Content design and implementation
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Storyboarding & visual design docs
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Accessibility planning and iteration
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Dialogue & copywriting and working with voice talent
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Experienced in varied platforms: Mobile, VR, Location Based, etc
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Planning and running playtests
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Universal Design for Learning
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Project Management
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RFPs & pitching games
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Budgeting and scope planning
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Collaborating and processing feedback with clients and stakeholders
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Schedule planning
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Directing and delegating teams ranging from 4 to 20+ people
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Communicating development progress with studio management
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Participate in speaking engagements and conferences
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Coordinating design integration with 3rd party content
Employee Management
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Managing Full-Time and Intern designers
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Career objective planning
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360 peer evaluations & assessments
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Conflict resolution
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Advocacy and mentoring
Tools
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Unreal + Blueprints
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Unity
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Springroll (PBSkids)
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GitHub
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Perforce & SVN
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Adobe Suite / Photoshop
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Procreate
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JIRA
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Google Docs
Education
​Carnegie Mellon University
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Masters in Entertainment Technology (2008)
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BS in Computer Science (2006)